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ExSIOCA: an Extension of the SIOCA ontology
Scaling Up Feature Selection by Means of Democratization
CTMS-SIOT: A context-based trust management system for the social Internet of Things
Backpack Influence on Kinematic Parameters related to Timed Up and Go (TUG) Test in School Children
CAN-GRU: a Hierarchical Model for Emotion Recognition in Dialogue
Uses of social network topology and network-integrated multimedia for designing a large-scale open learning system: case studies of unsupervised featured learning platform Design in South Korea
Influence Maximization in Social Networks Based on Non-backtracking Random Walk
To what extent has human thought and personality become encapsulated by technology-related activity?
How Social Networks Dynamics can Affect Collaborative Decision Making on Crowdfunding Platforms
Geometric based 3D facial gender classification
Antisocial Behavior of Agents in Scheduling Mechanisms
Role of ICT in Reduction of Poverty in Developing Countries: Botswana as an Evidence in SADC Region
The way we share and learn: An exploratory study of the self-regulatory mechanisms in the professional online learning community
Group ID Issuing Model Using Temporal Explicit Movement in Social Life Logging
Measuring Program Comprehension: A Large-Scale Field Study with Professionals
Research on Crowdsourcing Mode of Internet + Rural Logistics Based on Blockchain
Designing, Analyzing and Exploiting Stake-Based Social Networks
Capacity of Hybrid Wireless Networks With Long-Range Social Contacts Behavior
Improved SIR Advertising Spreading Model and Its Effectiveness in Social Network
Legal documents categorization by compression
Wifigrams: Design of Hierarchical Wi-Fi Indoor Localization Systems Guided by Social Network Analysis
From Smart Cities to Social Cities: Technology to Support Community Life
A Coevolutionary Model for Actions and Opinions in Social Networks
Representing dynamic social networks in discrete event social simulation
G2G: location-aware mobile social networking with applications in recommender systems and gaming
Who is Your Best Friend?: Ranking Social Network Friends According to Trust Relationship
Legal and Ethical Aspects of Social Media Use by Public Employees in Russia
BSMRL: Bribery Selfish Mining with Reinforcement Learning
Pedagogical Agent Responsive to Eye Tracking in Educational VR
A Probabilistic Graphical Model for Analyzing the Subjective Visual Quality Assessment Data from Crowdsourcing