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Keyword Query Expansion on Linked Data Using Linguistic and Semantic Features
Ambient acoustic event assistive framework for identification, detection, and recognition of unknown acoustic events of a residence
A survey of task-oriented crowdsourcing
Label-Dependent Feature Extraction in Social Networks for Node Classification
Context-aware communities and their impact on information influence in mobile social networks
Protecting Location Privacy in Spatial Crowdsourcing
Targeted Protection Maximization in Social Networks
Enabling Trusted and Privacy-Preserving Healthcare Services in Social Media Health Networks
Automatically evaluating the quality of textual descriptions in cultural heritage records
Learning a Macroscopic Model of Cultural Dynamics
6309_Feature Extraction and Analysis for Identifying Disruptive Events from Social Media.
Analysis of Temporal and Web Site References in History-related Tweets
Orientation in social networks
Extending CRISP-DM to incorporate temporal data mining of multidimensional medical data streams: A neonatal intensive care unit case study
Social Influence Analysis Based on Modeling Interactions in Dynamic Social Networks: A Case Study
The Evolution of Marketing in the Context of Voice Commerce: A Managerial Perspective
6315_Ethics by reasoning in socio-technical and cognitive systems.
Social Presence and Dishonesty: Perceptions from Security Guards
Hybrid Quantum Network for classification of finance and MNIST data
Topic specific emotion detection for retweet prediction
DBUL: A User Identity Linkage Method across Social Networks Based on Spatiotemporal Data
KNOWLEDGE‐BASED SYSTEMS
6321_Understanding the behavior of malicious applications in social networks.
Exploring Learning Pattern in Social Network
Crowdsourcing 2.0: Enhancing execution speed and reliability of web-based QoE testing
Active Sensing of Social Networks
Multifamily malware models
Providing Contextual Insights on the Organizational Usage of Public Social Network Sites -- The Case of Facebook
To Each Their Own (Type): A Systematic Mapping Study on Player's Motivations, Behavior, and Personality Characteristics
Eye-Tracking to Enhance Usability: A Race Game